############################################################################### # Copyright (c) 2018-2021 LunarG, Inc. # Copyright (c) 2020-2022 Advanced Micro Devices, Inc. # All rights reserved # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to # deal in the Software without restriction, including without limitation the # rights to use, copy, modify, merge, publish, distribute, sublicense, and/or # sell copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. # # Author: LunarG Team # Author: AMD Developer Tools Team # Description: CMake script for framework util target ############################################################################### add_executable(gfxrecon-replay "") target_sources(gfxrecon-replay PRIVATE ${CMAKE_CURRENT_LIST_DIR}/../tool_settings.h ${CMAKE_CURRENT_LIST_DIR}/replay_settings.h ${CMAKE_CURRENT_LIST_DIR}/desktop_main.cpp ${CMAKE_CURRENT_LIST_DIR}/../platform_debug_helper.cpp ) target_include_directories(gfxrecon-replay PUBLIC ${CMAKE_BINARY_DIR}) target_link_libraries(gfxrecon-replay gfxrecon_application gfxrecon_decode gfxrecon_graphics gfxrecon_format gfxrecon_util platform_specific $<$:d3d12.lib> $<$:dxgi.lib>) if (MSVC) # Force inclusion of "gfxrecon_disable_popup_result" variable in linking. # On 32-bit windows, MSVC prefixes symbols with "_" but on 64-bit windows it doesn't. if(NOT CMAKE_CL_64) target_link_options(gfxrecon-replay PUBLIC "LINKER:/Include:_gfxrecon_disable_popup_result") else() target_link_options(gfxrecon-replay PUBLIC "LINKER:/Include:gfxrecon_disable_popup_result") endif() endif() # A multithreaded Vulkan driver loaded through dlopen() mechanism # won't work if libstdc++ has started in a single-threaded mode. set(CMAKE_THREAD_PREFER_PTHREAD TRUE) set(THREADS_PREFER_PTHREAD_FLAG TRUE) find_package(Threads REQUIRED) target_link_libraries(gfxrecon-replay Threads::Threads) common_build_directives(gfxrecon-replay) include(${CMAKE_SOURCE_DIR}/cmake/AgilitySDK.cmake) install(TARGETS gfxrecon-replay RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})