
define void @main() {
entry:
  %0 = call i32 @dx.op.loadInput.i32(i32 4, i32 0, i32 0, i8 0, i32 undef)
  %1 = shl i32 %0, 13
  %2 = call i32 @dx.op.loadInput.i32(i32 4, i32 0, i32 0, i8 0, i32 undef)
  %3 = ashr i32 %2, 3
  %4 = add i32 %3, %1
  %5 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 0, i32 undef)
  %6 = lshr i32 %5, 8
  %7 = add i32 %6, %4
  %8 = call i32 @dx.op.loadInput.i32(i32 4, i32 0, i32 0, i8 0, i32 undef)
  %9 = call i32 @dx.op.loadInput.i32(i32 4, i32 2, i32 0, i8 0, i32 undef)
  %10 = and i32 %9, 31
  %11 = shl i32 %8, %10
  %12 = add i32 %11, %7
  %13 = call i32 @dx.op.loadInput.i32(i32 4, i32 0, i32 0, i8 0, i32 undef)
  %14 = call i32 @dx.op.loadInput.i32(i32 4, i32 2, i32 0, i8 0, i32 undef)
  %15 = and i32 %14, 31
  %16 = ashr i32 %13, %15
  %17 = add i32 %16, %12
  %18 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 0, i32 undef)
  %19 = call i32 @dx.op.loadInput.i32(i32 4, i32 2, i32 0, i8 0, i32 undef)
  %20 = and i32 %19, 31
  %21 = lshr i32 %18, %20
  %22 = add i32 %21, %17
  call void @dx.op.storeOutput.i32(i32 5, i32 0, i32 0, i8 0, i32 %22)
  ret void
}

; Function Attrs: nounwind readnone
declare i32 @dx.op.loadInput.i32(i32, i32, i32, i8, i32) #0

; Function Attrs: nounwind
declare void @dx.op.tempRegStore.i32(i32, i32, i32) #1

; Function Attrs: nounwind readonly
declare i32 @dx.op.tempRegLoad.i32(i32, i32) #2

; Function Attrs: nounwind
declare void @dx.op.storeOutput.i32(i32, i32, i32, i8, i32) #1

attributes #0 = { nounwind readnone }
attributes #1 = { nounwind }
attributes #2 = { nounwind readonly }

!dx.version = !{!0}
!dx.valver = !{!0}
!dx.shaderModel = !{!1}
!dx.entryPoints = !{!2}
!llvm.ident = !{!12}

!0 = !{i32 1, i32 0}
!1 = !{!"ps", i32 6, i32 0}
!2 = !{void ()* @main, !"main", !3, null, !11}
!3 = !{!4, !9, null}
!4 = !{!5, !7, !8}
!5 = !{i32 0, !"A", i8 4, i8 0, !6, i8 1, i32 1, i8 1, i32 0, i8 0, null}
!6 = !{i32 0}
!7 = !{i32 1, !"B", i8 5, i8 0, !6, i8 1, i32 1, i8 1, i32 0, i8 1, null}
!8 = !{i32 2, !"C", i8 4, i8 0, !6, i8 1, i32 1, i8 1, i32 0, i8 2, null}
!9 = !{!10}
!10 = !{i32 0, !"SV_Target", i8 4, i8 16, !6, i8 0, i32 1, i8 1, i32 0, i8 0, null}
!11 = !{i32 0, i64 256}
!12 = !{!"dxbc2dxil 1.2"}
